Minecraft moderation workflow

Stop piecing reports together from screenshots, chat logs, and staff memory

ReportToxicity helps Minecraft staff keep report history and player context in one place so repeat issues are easier to review and moderation decisions are less scattered.

Version 0.3.8 MC 1.21+ Paper • Spigot • Purpur • Bukkit
Direct download

Download the latest plugin jar

Want the direct file on hand? Use the latest jar below, then follow the setup flow on this page to connect the plugin and get it running cleanly.

  • Direct jar download for the current build
  • Works with your activation flow on this page
  • Pairs with the command and setup walkthrough below

reporttoxicity-minecraft-0.3.8.jar

Latest direct download link

https://minecraft.reporttoxicity.com/reporttoxicity-minecraft-0.3.8.jar
Plugin commands

Core commands your staff will actually use

This gives visitors the quick command level view they expect. The screenshot shows the plugin command panel, and the cards below explain what the main actions actually do.

Plugin commands list
Command overview inside Minecraft
/report <player>

Start a guided report on a player directly in game.

/rt reports

Open the staff inbox and review submitted reports.

/rt history <player>

Check report history tied to a specific player.

/rt bundles

View reports grouped by target so repeat behavior is easier to spot.

/rt setup

Connect your server and complete the activation flow.

/rt queue

Run sync queue diagnostics and confirm the plugin is moving data cleanly.

01 Activation

Start activation directly in game

The plugin generates the activation code inside Minecraft first, so the server owner begins the process where they are already working. That code is then used on the activation page to finish linking the server cleanly.

  • Starts inside Minecraft
  • No vague manual linking flow
  • Clear handoff into web activation
Requesting activation code in game
Requesting Activation Code
02 Web activation

Finish setup through the activation page

After the code is generated in game, the server owner completes the link through the web flow. This keeps onboarding simple and gives the process a clear second step instead of leaving setup half done.

  • Direct code entry flow
  • Cleaner connection process
  • Easy to understand for owners
Activate your server page
Activate Your Server
03 Connection

Get a clear confirmation that setup is complete

Once activation is finished, the connection is confirmed through a dedicated success state. That removes uncertainty and makes the onboarding experience feel finished instead of vague.

  • Clean completion state
  • Less setup uncertainty
  • Better first run experience
Server connected confirmation
Server Connected
04 Bundled history

Review grouped reports tied to the same player

Bundled views help staff see whether they are looking at an isolated issue or something that keeps happening around the same reported player.

  • Grouped report visibility
  • Better pattern recognition
  • Less isolated moderation review
Bundled reports view
Bundled Reports
05 Context review

Review report details with stronger player context

This is where the plugin actually separates itself. Staff are not just looking at a one off complaint. They can review report details, category, status, timestamps, community details, and risk signals in a more structured way.

  • More than a one line accusation
  • Better context on the reported player
  • Stronger review before staff act
Detailed report view
Detailed Report Review