Hey everyone, I wanted to introduce a new plugin we’ve been building called ReportToxicity for Minecraft servers.
Plugin link:
https://modrinth.com/plugin/reporttoxicity
This is meant for servers that want a more structured way to handle player reports instead of relying on staff memory, scattered screenshots, or reports getting buried and forgotten.
What the plugin does:
Players can submit reports in game through a guided flow instead of just throwing a vague accusation into chat. The system is built around structured categories, currently including cheating, harassment, smurfing, griefing, exploitation, and solicitation. That means reports come in with actual context instead of random one line claims that staff have to guess at.
The plugin also pushes players to give a more detailed written reason, and it supports evidence links as part of the process. So if someone has screenshots, clips, or uploaded proof, that can be included with the report instead of everything being disconnected.
From the server side, the goal is to make moderation cleaner and easier to track. Reports are tied into the wider ReportToxicity system so communities can build a real record of behavior over time instead of treating every report like a one off event with no history behind it.
A few things built into it already:
In game reporting flow
Structured report categories
Evidence link support
Cooldown protection to reduce spam reports
Configurable categories and messages
Server connection through API key and community code
Simple commands for setup and status checks
The main idea here is not to overcomplicate things for players. We want reporting to stay simple on the front end while giving server owners and staff something much more useful on the back end.
If you run a server and want to test it, I’d genuinely like feedback. I’m especially interested in hearing what server owners would want added, what would make moderation easier for your staff team, and how this could fit into your current workflow.
Still early, still improving it, but the foundation is there and I’d rather get real feedback from actual server communities than build in a vacuum.
